Best Mario Party: Island Tour Boss Battles

When it comes to Mario Party: Island Tour, there's nothing quite like going head-to-head with one of the game's iconic bosses. Every boss battle is a mini adventure, with its own unique twist and strategy, keeping you on your toes right up to the last hit. As you play through the game, each boss encounter challenges you in a different way, adding an extra layer of excitement to the party action. You never really know what's coming - whether it's dodging huge obstacles or facing off against familiar Mario villains with their own special moves.

Some of these boss fights require serious teamwork, while others test your timing, speed, and even a bit of luck. The battles can get intense, and each boss brings its own personality to the game, making these encounters super memorable and fun to replay. That's what makes it so hard to pick favorites! But here's your chance to weigh in on which Mario Party: Island Tour boss battles truly stand out.
The Top Ten
Bowser In the Bowser boss battle, players must dodge flames and attacks while aiming to land hits on Bowser by timing their actions carefully. Successfully surviving and scoring the most points allows players to win the battle against Bowser.

Bowser is a winner in this list, in my opinion. I don't want to sound childish, but this boss battle is honestly one of the best of all time. I don't share too much about my personal life, but this boss battle has left a huge nostalgic mark on me. I got Mario Party: Island Tour during summer 2014. During that summer, I went to Lithuania and was very ill. However, this game made me happy and left a huge nostalgic mark on me. I don't have time to explain the entire trip, but this game left a huge nostalgic mark on me thanks to that trip, especially due to this boss battle. That should tell you something about how much I adore this fight.

In the fight, you start on a platform with a cannon, high up in the sky, surrounded by purple clouds and lightning bolts. You must shoot Bowser with the bullets you have (you can have a maximum of six bullets). Unfortunately, it's motion controls, but they are manageable in this minigame. After you've run out of bullets, you'll go on a moving platform that will take you to another platform. On the way, you must hit blocks that give you bullets, and Bowser will try to harm you. Doesn't sound interesting? Well, let me tell you the best part of the boss battle.

It's the soundtrack that makes it even better. It's probably one of, if not the best, epic pieces of music I have ever heard. Back in 2014, this was the most epic one, so it's no surprise I loved it. Even now in 2019, after listening to loads of other epic Mario songs, I'd still say this is top-five-worthy of epicness. Both the normal and angry phases are similar, but I prefer the mad phase slightly. Combine this music with the awesome setting of lightning and purple clouds and the gameplay of the boss, and you have this masterpiece. I could go on and on about this fight, but I'm moving on. The point is, you can probably see how much I love this boss battle.

The only thing I really do not like about this boss is how short it is, like with all other bosses in... more

Dry Bowser Players face Dry Bowser in a battle that requires avoiding falling rocks and fire while coordinating their attacks for maximum effect. The player with the most points after a series of successful dodges and hits is declared the winner.

This is a close second for me. Ironically, it's also the second-to-last boss in the game. It's kind of strange how you fight Dry Bowser before Bowser and how they are two separate characters in this game, but who cares? Dry Bowser still has an awesome boss battle that I will discuss.

This is one of those types of minigames where you have to memorize a lot of things. I love these types of minigames because they require a lot of skill. You really have to think and memorize to succeed, which is very good because it improves your ability to memorize. In this boss battle, you are standing inside a castle tower. On the opposing side, Dry Bowser stands. Between you two, a giant hole appears (this setting alone is awesome). Dry Bowser will throw bones at you, and you must send them back by slamming them with a hammer. To do this, you must press certain buttons on your 3DS. Otherwise, you'll get hit and take damage. There will be a picture before he throws a bone, showing which buttons to hit. I really love this type of minigame because it requires a lot of skill.

Like with Bowser's Battle, the soundtrack makes this fight even better. While the soundtrack is not as good as that one, it's one of my top 10 songs in the game. It sounds sort of spooky, but at the same time, you get the feeling that this is dangerous, and the instruments rock. The beat sounds like it involves skeleton bones, and I love it. So yeah, this boss is at #2 and is another masterpiece.

Chain Chomp In the Chain Chomp battle, players must evade Chain Chomp's charging attacks while carefully positioning themselves to knock him off balance. Success is determined by a player's ability to accumulate points through well-timed actions.

The top three bosses in this game are the ones I consider the best of the best and the ones that have a special place in my heart. I don't think this boss battle is as good as the one in Mario Party 9, but it is just slightly worse. Let's get into it.

The concept of this boss battle is pretty lame. You are standing on a platform with four smaller ones on each side of it. Chain Chomp will chase you around, and you must stand on these smaller platforms because, at times, he will jump towards you. If he lands on these, he will be damaged because these platforms aren't stable and will break apart. This battle takes place above lava in a volcano. I mean, yeah, this battle sounds lame. However, a few things make me really love this boss nevertheless, like the setting, which I think is pretty awesome.

Like with Bowser and Dry Bowser, the music is great. I don't think the soundtrack here is better than Bowser's, but it's a bit better than Dry Bowser's theme. Since Dry Bowser's theme was in my top ten, I love this theme a lot as well. It's got this sort of chaotic yet calm theme and a very epic feel to it. Both standard and rage phases are similar, but the rage phase is slightly better for me. Overall, this is a great boss battle in my opinion.

Big Bob-omb Players engage Big Bob-omb by throwing bombs back at him while avoiding explosive hazards he creates. The objective is to accumulate points by landing hits without being caught in the blasts.

This is a very fun one indeed. It probably has the most fun gameplay of the bosses in this game. While it's not a top-three contender, it's the best of the three bosses that don't have a special place in my heart. Much better than the battle in Mario Party 9. It's very good this time around.

There will be a bunch of conveyors, and you must make a path of conveyors to him. The battle takes place in some sort of factory, and you must send him bombs to damage him. To do this, you must build a conveyor that leads to him, allowing the bomb to be transported on the conveyor. I love this gameplay a lot. It's so original and fun it almost made me prefer this over Chain Chomp.

However, the soundtrack isn't that good compared to many themes in the game. It's not the worst boss theme but not the greatest. I like how it has a bit of a "Think hard" theme to the boss. It requires a lot of thinking to make a conveyor that leads to him. The mad phase is a bit more hectic, but overall, the theme is decent. Overall, the boss is great in my opinion.

Goomba Tower In this battle, players must jump and hit Goombas stacked in a tower formation to earn points, while avoiding being knocked back. The winner is the player with the highest score after repeatedly targeting the tower.

This is the only boss that I don't really like that much, although I think it's decent. Goomba towers are a pretty lame excuse for a boss, honestly. The gameplay of this boss battle outshines Chain Chomp and Mr. Blizzard a bit, though I must say.

It's a bit more original. Goombas will form towers, and you must throw an apple at them to make them fall. When they're on the ground, you can throw another apple at them to defeat them. New goombas come in until their health bar is at zero. However, goombas are very unoriginal and lame excuses for a boss battle in a Mario Party game, in my opinion.

This boss battle also has the worst music of all bosses, in my opinion. While it's a nice remix of the overworld theme from Super Mario Bros., it doesn't sound that good, honestly. I still like it a bit, though. The normal phase is alright, and the raging phase is the same but a bit faster and more chaotic. It's decent, and so is this boss overall. It's my least favorite in the game.

Mr. Blizzard Players dodge snowballs thrown by Mr. Blizzard while launching counterattacks to land points. The player with the most successful hits after a set period of time wins the match.

Another pretty good boss battle, if I do say so myself. I'll admit this one is somewhat lackluster, but I generally enjoyed it as well. Mr. Blizzard is a very obscure Mario character, and the fact that he'd appear as a boss in a Mario Party game is pretty neat.

Basically, there will be a big slide and a bunch of obstacles. You must become a snowball and roll your way to the dash boost panel at the end of the slide, where Mr. Blizzard can be found. This is somewhat boring but, at the same time, pretty fun.

This is probably the only boss in the game where the normal phase soundtrack and rage phase soundtrack sound pretty different from each other. The normal phase has a happy theme of some sort, and the second phase is a bit faster and uses completely different instruments. Both sound snowy, though, which is good. Overall, I'm not too big of a fan of the soundtracks, but they're alright. Overall, it's a good boss.