Top 10 Best Super Mario Flash Games

Yesterday was March 10th, which was MAR10, basically Mario's day. Because of this I thought of celebrating Mario's day with a list, but since I was busy yesterday the list will be here now instead. I'll be looking at the best Mario flash games. You see back when I didn't have any consoles and just a computer, this was where I played most games, flash games on the internet specifically. Most games I played were Mario games, and this was what made me learn about Mario and Mario games, and made me love them. So, why not look at which Mario flash games were the best ones? With that being said, here's the list.
The Top Ten
Super Mario 63

It's quite obvious that Super Mario 63 would top this list considering how impressive this game is. The fact that it's a flash game and free on the internet to play and yet so well done is just excellent. It's almost as if it is a Nintendo game considering the amount of quality put into this game. It's mostly like a mix between Super Mario 64 (in terms of levels) and Super Mario Sunshine (in terms of FLUDD) and a bit of Super Mario Galaxy inspired elements as well.

The game features an excellent story, with the sprites and graphics of Yoshi's Island, Mario & Luigi: Superstar Saga, and Super Princess Peach, and it's 2D. Despite being 2D, it's anything but linear as you can complete the levels in any order you want and the levels themselves aren't linear either. This game even has its own hub world, Peach's Castle from Super Mario 64. After all, this game is like a 2D version of Super Mario 64 but much better. Oh, and the story. I mean, the story is awesome for a Mario game and it's amazing how they put such a serious story in a fan-made Mario game not even by Nintendo. I mean, this easily tops this list.

Super Mario Flash

Super Mario Flash was, for most of us, the first Mario game we ever played. It certainly was for me. I remember being a kid and randomly stumbling on this game, not knowing anything about Mario, and I fell in love with it. From the art style to the gameplay to the level editor. Yeah, the level editor. The main game of Super Mario Flash is good enough. You play as Mario or Luigi as you traverse across an island to beat ten levels, and it's fun. Similarly to Mario Forever Flash, the art style is based around the SNES port of Super Mario Bros. in the levels, but there's also a map that borrows from Super Mario Bros. 3.

Overall, this main game is good, but it alone couldn't have brought Super Mario Flash to 4th place. That's where the Level Editor comes in. Super Mario Flash was the original Mario Maker, and it was seriously ahead of its time. It let you not only create levels but also offered so much customization. You could pick a theme for the main level, a theme for the bonus level, a song, and whatever tileset you wished for. Nearly all this was stripped away in a game we do not speak of.

Imagine a free game that offers more than an official one. That's Super Mario Flash for you. You could have a snowy night level that played the Boss music. Super Mario Flash is without a doubt one of the best Mario Flash games.

Gangster Bros.
Tuper Tario Tros.

In 8th place, we have Tuper Tario Tros. This is by far the most different Mario Flash game on this list, as it merges Super Mario Bros. with Tetris.

At first glance, this game doesn't seem to be anything special - just a normal Mario platformer with a stupidly large resolution. But then Mario encounters a wall too steep to climb. This is when the game introduces its gimmick. You must switch between two game modes. In the standard one, Mario is just casually walking through the level. In the other mode, you are building the level by playing Tetris. Yes, Tetris in Mario.

It might sound a bit overpowered, but the twist is that the game is constantly auto-scrolling, and Mario can't move in Tetris mode. So you can't just slack off. The end is just as tense. You think you've completed the level, but the castle is gone, so you must rebuild it from scratch. At the same time, you're under a strict time limit, and Goombas are falling down from pipes. So you need not only to build the castle in the limited time span but also to make sure not to get killed in the process. You don't need to fill the entire castle, but it will earn more points if you do.

This game is just so original. So why is it only at #8? Well, it's because it's also the most wasted potential for a Mario Flash game, as it's just one single level. If the game had maybe four levels, or eight, it would've felt more complete. But as it stands now, it's kind of lackluster. Had this game had more content packed into it, it could've easily made my top five.

Super Mario Defender
Mario Ghosthouse

If you asked me which level theme in Mario has had the biggest downfall, it would be the Ghost House theme. When it was first introduced in Super Mario World, ghost houses were a kind of level out of the norm where instead of walking straight, you had to look for secrets to get anywhere. They were fun, short levels where you had to use your brains instead of your brawn.

Then the newer games completely botched the Ghost House theme and just made them normal platforming levels with trolls everywhere. But the point is, I love the OG Ghost House theme. So why not base an entire game around them? It's the ultimate ghost house that Mario needs to find a way out of. The way to do this is by collecting all the coins in a room so that a door can spawn and take you to another one.

However, not all rooms lead to the next one. Even the very first room contains leads to two other ones that are basically dead ends. Overall, it's an okay game, but it's also unfortunately one of the more frustrating Mario Flash games. Some of the later levels can be very annoying in how they prioritize platforming difficulty over critical thinking.

As it stands, I still like it. This is one of the few games that tackles the mega Ghost House gimmick, and it is probably the one that does it the best. Similarly to Luigi's Revenge, what puts this game on the list is mostly just the fact that the standard for Flash games tends to be low. But I like it, and it could've been a lot worse.

Mario Remix Boss Edition
A Koopa's Revenge 2

A Koopa's Revenge 2 is certainly an interesting game and a huge, HUGE improvement on the original. Basically, this duology of games is like the opposite of Mario games as you control a Koopa Troopa who must defeat Mario, and in this game, Mario has kidnapped Bowser. Yeah, it's sick. And it's quite a well-made game. The world map is huge and there's tons of levels and secret levels, and you can take different shortcuts. It's much bigger and better than the original.

Oh yeah, and all the levels have a day/night cycle. Basically, if you play a level and it's day, the next time you play a level it'll be night and vice versa. The music is borrowed not from the Mario series but from different composers, and it really fits. It deserves to be high up here.

Super Mario Flash 2

Yeah. The Super Mario Flash duology is basically the root of Mario Flash games and Mario level editors in the first place and is one of the reasons it's so high up. I have the sequel above the original simply because it's a bit bigger and has more levels and a bigger world, and a more improved level editor with tons more features. The level editor is the focus of the game and it really works well. It's basically a flash version of Super Mario World in terms of the graphics.

In third place, we have the successor to Super Mario Flash, titled Super Mario Flash 2. This game is an improvement over the original Super Mario Flash in almost every way, both in terms of the game itself and the Level Editor.

The original Mario Flash was about taking Super Mario Bros. and putting it on the internet with flairs from the third game. Super Mario Flash 2, on the other hand, borrows from Super Mario World, both in art style and map design. Granted, I prefer the SNES Super Mario Bros. art style, but it's hard to deny the improvements in this game. Now there are P-Switches, more level variety, more difficulty, just to name a few.

One problem I have with Mario Flash 2 is that the difficulty can be unforgiving. Most of the game is pretty easy and pays respect to the original game, but some parts are just poor game design. Level 3 has a painful gap that requires precise timing to bounce off a trampoline. The entirety of Level 9 can just... But overall, this game is fun.

What's more fun is the improved Level Editor. It retains all the features of the original Level Editor but adds so much more. You can make vertical levels, add layers, add multiple ways to win a level, create different versions of enemies, use custom music, make objects move, add auto-scrolling, and much more. To think that Super Mario Maker, a game that came out five years later, only had a fraction of what this free game had says a lot. Without a doubt, Super Mario Flash 2 is amazing.

Super Mario Bros. Star Scramble 2: Ghost Island

Super Mario Star Scramble is one of the few Mario Flash games that has its own franchise, consisting of a trilogy of games. In these games, Mario must collect a certain number of shines to traverse to the next level, which is pretty self-explanatory. The first game is a bit primitive, but it's quality. The second game is definitely better, and the third entry changed the aesthetics too much. But the point is, it's a consistent trilogy. It's a unique spin on the 2D Mario franchise, and it's one of the few Mario Flash games where I can say the developers really cared.

Of the three games, none made this list actually. Well, kind of. In 8th place, we have Super Mario Star Scramble 2: Ghost Island, a Halloween-themed version of the second entry. Although the levels are brand new, the reason this one's my favorite of the bunch is because of the spooky aesthetic, which makes it stand out more than the rest. The levels have a very grim theme, with a graveyard in the background. The air is bluish, and there are boos everywhere. And despite the fact that the song that plays during the levels is a little bit too happy, it strangely fits, and I don't know why. Overall, Mario Star Scramble 2: Ghost Island is a very solid game, and I think most of us can agree.

The Newcomers

? Mario Cart Flash
? Mario BP Oil Spill
The Contenders
Super Mario Bounce
A Koopa's Revenge

The predecessor of "A Koopa's Revenge" is easily much weaker than the sequel, but overall I found loads of enjoyment in this game as well. It doesn't have the same quality or nearly as good levels or original bosses, but it's still fun. This time, there are a total of five worlds (and three secret levels) all with three levels within them and a boss battle in the third level of each world. Oh yeah, and the first and third levels in each world have the same background but the second one does not. Fun side note. The bosses aren't good but I like how you fight against the Mario Bros., Peach, and even the Wario Bros. That's a fun idea. The controls are way worse than in the sequel and the enemies all die in one hit with blood all over them, but still.

Super Mario Bros. Star Scramble
Mario Forever Flash

Well, I guess you could call this the Flash version of the fan-made Mario game "Mario Forever" (that game is awesome, but it's not a Flash game) but with only four worlds. It's very similar to Super Mario Flash, and I thought it was a cool game.

It's quite challenging and has left a lot of nostalgia in me. It plays smoother than Super Mario Flash (even though that game is overall better). This game is kind of a more simplified version of Mario Forever.

Now we're getting to the really good stuff, starting with Mario Forever Flash. Just from the title, it's obvious that this game is directly inspired by Mario Forever, one of the best Mario fan games of all time, with the only difference being that Forever Flash is half as long and uses more aesthetics from Super Mario All-Stars.

While Mario Forever itself is amazing, it's not a Flash game, so I can't have it on the list. But Mario Forever Flash is almost as good. You follow Mario through four difficult worlds in a basic platformer that takes direct inspiration from Super Mario Bros. on the SNES. The aesthetics and music are directly ripped off from it, and I like that because Super Mario Bros. on the SNES has one of my favorite art styles in all of 2D Mario, with its bright colors and fun detailing. For a Flash game, the controls are surprisingly fluid. You always feel like you're in control, and that's important because this game is stupidly hard!

I don't mean it just requires skill. In the second half of the game, you'll pray that you don't lose a life, as the platforming is some of the most difficult in all of Mario. It's a matter of luck whether or not these Koopas are in the right spot. This game is also hard because of a lack of power-ups. Some levels have no power-up boxes, and some have just one. Only in the beginning are there at least two question blocks in every level. After that, it's up to you. Luckily, as I said, the controls make it bearable, and the game ends on a good note, with a relatively easy final level and satisfying final boss.

Overall, Mario Forever Flash is not bad. It could've been better, but it's one of the best Mario Flash games for sure.

Luigi's Revenge Interactive

Starting off the list, we have Luigi's Revenge Interactive. Have you ever played a game that you thought was super fun as a kid, but now that you're an adult you realize it hasn't aged well at all? Well, one of those games is Luigi's Revenge. This game and another one, Super Mario Flash Version 2, have a lot of similarities. These are very short games that contain precisely three short levels, with relatively primitive controls, a final boss that revolves around the Shift button, but most importantly, an unnecessary amount of gore. In addition, they're painfully simplistic. This isn't surprising as they were made by the same developer.

Why do I have this game on the list then? Well, it's simple. Partly because there aren't many good Mario Flash games (most are pretty awful), but also it could've been worse. Super Mario Flash Version 2 is pretty bad, but Luigi's Revenge is decent. The controls are definitely better, and the feel is way cleaner. It's interesting how every level is in some way related to castles, whether it be the courtyard or a castle. This is the kind of Mario Flash game I could just pick up any day of the week and play. It's primitive, but it's a charming kind of primitive.

Cat Mario
Super Mario Bros. Crossover
Unfair Mario
Super Smash Flash 2

It's not just a Mario Flash game, but a Smash Bros. one too!

Mario Starcatcher 2
Super Mario Bomber
BAdd New Item