Top 10 Worst Video Game CompilationsAh, compilations. All of your favorites on one cartridge or disk. And at a bargain price to boot. But sometimes these transitions don’t go so well. Lack of extra content or extra problems not present in the originals, here are some of the worst examples as to how not to re-release classics.
The Top Ten
Not only does it only include 2 games (where are Silent Hill 1 and 4? ), but it also has some problems that weren’t present in the original releases of Silent Hill 2 and 3, like frame rate issues and game crashing bugs, among other things. If you really wanna get this, get the PS3 version. Konami cancelled the X360 patch and offered players a refund for those who bought the X360 version. I can’t see the X360 version still being made. - raidramon0
How do you turn one of the greatest compilations into one of the worst? By re-releasing it straight onto a more advanced system with virtually no changes. Seriously, all that it consisted of was the exact same game for the SNES burned onto a Wii disc. What a waste of memory. They could’ve easily put in a lot more. The only ‘extras’ were a booklet and a music CD. Nice. If you look on eBay, you can find an SNES copy that includes both Super Mario World and Super Mario All-Stars in one cartridge. That should give you an idea of which is the better bargain here. - raidramon0
While old-school FF compilations for the PlayStation showed us that playing our favorites on a more advanced system wasn’t always the best, Chronicles is by far the worst of the lot. First off, the difficulty for Final Fantasy 4 was jacked up from the original that was released on the SNES (It was Final Fantasy 2 in North America, but you already know that). And who can forget about Chrono Trigger’s unholy load times? Come to think of it, why didn’t Square just coalesce the whole damn collection on one disc instead of allocating one game per disc? Oh yeah, less profit that way. - raidramon0
Even back in the days of 16 and 32-bit when game compilations were a big deal, a lot of people gave Ninja Gaiden Trilogy the evil eye, and for good reason. First off, it lacked the parallax scrolling that made the cut scenes dynamic and engaging, not to mention the fading out effects which actually completely sapped the challenge from one stage. Secondly, the music. It features horrible remixes of your favorites and some songs were edited out completely. And then there’s censorship which is self-explanatory. And finally, passwords. Good God. Those became obsolete when the system launched in 1991. In fact, there were more SNES games that used battery backup than most people care to count, Super Mario All-Stars being one of them. enough said. - raidramon0
First off, this collection wasn’t available at retail for starters. You had to acquire or renew a subscription to the now defunct Nintendo Power or you had to register your GameCube and at least 2 first-party games online before they would mail you a copy. And then the N64 games didn’t make the transition to GCN very well. Using the c-stick was kind of confusing for some people. And then there’s the music jankiness in Majora’s Mask, which actually caused the game to lock up. And it contains a demo of Wind Waker, which was actually released a few months prior. If you want the true retro Zelda experience, then either hunt down a copy of the four games on eBay, or download them on the Wii, Wii U or 3DS Virtual Console. Of course, if you want the best way to play all 4 of these games, you can download the NES games onto your 3DS and both Ocarina of Time and Majora's Mask remakes. - raidramon0
Nope Avgn told me that.
Just watch avgn and you will know this is on the list
52 games on one gaming cart. How can you go wrong? Let’s start with the fact that this wasn’t a licensed Nintendo or Genesis game and it sold for $199 at retail. Add in the fact that many of them had fatal glitches that caused the game to crash from time to time and most of them weren’t that great to begin with. Interestingly, there were plans for an SNES version, but that (thankfully) got canned. - raidramon0
Stop please no
Seriously, these games weren’t that great to begin with. But what really irks people is that they were available free for the PC a few years prior, and even then, they looked primitive and silly. But the handheld versions were actually worse. Not only did they have some animations and sounds cut from them, but you can’t quit one game to go to the other without powering down the system. If you get this, you’ll be begging for coal in your stocking next Christmas. - raidramon0
While playing 10 Mega Man games on one disc isn’t something any sane person can argue with, the GameCube version definitely had issues. Not only did it not be able to have the better extras and alternate sound tracks (not to mention the audio sucked), but what’s up with the boneheaded control choice? B jumps and A attacks? That violates the holiest rule of the video game world. And you can’t change it within the game. This is proof that tinkering with the tried and true control scheme can destroy an entire experience. Seriously, play the PS2 or Xbox versions instead. - raidramon0
well ha, now it's the only way to play these cause the mobile versions are gone, good game in my opinion.
I think this should be higher on the list. Why would you want to play Angry Birds on consoles? That's stupid.
This was good but the console versions not so much
This is some kind of joke, right? Only two games on a sing disc? Please. Both game are available for download on numerous devices. What’s upsetting here is that they could’ve included every single Monkey Island game on one disc, but included only two, the first two which hardly takes up any memory on our hard drives (both games take up less than 1GB on my iPhone). Trust me; people outside of the UK aren’t missing out on anything. In the words of Guybrush Threepwood, “That’s the second-biggest compilation rip-off I ever saw! ” - raidramon0