Top 10 Worst Missions In the Halo Franchise
Halo is great at its core. The mechanics, the enemies you encounter, the sound, the atmosphere... all of those have never been absent from any of the levels of the franchise. But even in Halo, there are levels that have a hard time shining because there's an unfortunate layer of poor decision making, filler and pointlessness that covers them.
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Cortana - Halo 3
Cortana is a fictional artificial intelligence character in the Halo video game series. She was first introduced in Halo: Combat Evolved in 2001 as an assistant to the protagonist, Master Chief. Cortana has since appeared in numerous Halo games and related media, becoming one of the franchise's most... read more
Gave me a headache. Not the hardest in the franchise which goes to the two betrayals, but at least that was fun. It's so easy to get lost in this mission and the objective didn't capture me, just some bland rescue Cortana, and blow up some stuff. The flood was a pain in my butt, they were so repetitive and overwhelming it looked unfair. They keep jumping towards you firing their bad weapons. This level is still very annoying when you use the best tactic, stealth, because the health of the flood is too high. And whenever one dies, it mega morphs into other forms that are completely useless and generally a horrible addition to flood.
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The Library - Halo: Combat Evolved
After playing this mission on legendary with my friend for three days we beat it. I believe this level should be number 1 due to the poor level layout, and the infinite "Zurg Rush." To keep it short and simple, the flood are way over powered, and toward the end of the level there is a door that will lock you out if you back into it, causing you to restart the mission over and over and over again.
So easy to get lost in this level, with TEN different sections, and very unclear directions/queues to get going to the next part. I struggle on this level on easy sometimes. And the rocket launcher flood - they get me every time. The layout of this level isn't well thought out, and if Bungie wanted to make you hate the flood, they did a good job.
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Floodgate - Halo 3
In the preceding level, you come to the top of a hill, then a ship crashes on the other side of the city, which becomes infected. So what do you know, now you've got to fight your way back, this time through packs of the now-annoying Halo 3 Flood. What an unimportant level.
But the atmosphere shines.
Basically the same thing as the previous level, the storm, except with the flood.
Its pretty easy fir a flood level but like all flood levels its pretty boring
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Halo - Halo 3
I'm torn between the missions good and bad sides of it. It's pretty fun fighting your way to activate the halo but the later half is just plain annoying especially guilty face killing one of the best halo characters ever (sergeant Johnson)(correct me if I missspelled) one and once you get to the warthog part the flood keep flipping you over. Me and my friend fell through the floor like 5 times. The only part I liked about the warthog part was when we ran over a sentinel mid air
A fun mission in my opinion, but a horrible trilogy ending one, they should have switched the one where truth dies with this one, might have even made more sense
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Crow's Nest - Halo 3
Pointless backtracking.
Still, lots of fun.
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Nightfall - Halo Reach
Come on guys. It can't be on this list. This mission is the best in Reach! The map is so open and full of cover. This gave you so many options to ambush your enemy or just fight your enemy in really tactical spots. Every part of it was amazing! The sniping in the beginning made you a stealthy exterminator. The convenant structures made you try to ambush your enemy instead of them ambushing you. The last part was just back to the good old original halo battle. Nice mission. Could play it so many times. Whoever started up this list was probably too bad at this mission to like it.
Halo 4 is the worst game in the series in my opinion. Out of all I’ve probably only played it 1 full play through (and some other halves of play throughs, but I always drop it). The story makes no sense (I can comprehend it it’s just dumb and disrespectful to the original fans), music/art suck, gameplay is dull, etc. This is probably the worst mission in the worst game.
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Mombasa Streets - Halo 3: ODST
This level is the reason this game is the worst in the whole series. You spend more time here looking for clues to the next level than you do in the actual levels.
Nothing interesting at all in this level. Random fights and pointless open world design - something the Halo franchise is not known for. Music is okay.
The night and music are striking. But everything else is so-so.
The detective bits are a waste of time, and the confrontations are weak.
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The Storm - Halo 3
The first two levels on this list are bad, but the rest our good- shows how great Halo is.
It's not really that bad. The scarab battle was pure awesome!
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Two Betrayals - Halo: Combat Evolved
Oh my god. I just can't believe it. I have always been a Halo fan, and I've been on it since Halo CE. The Halo I missed was 2 and Wars. ODST Was a disappointment, but nonetheless a Halo. I guess when I got Halo Combat Evolved Anniversary, I forgot how LONG, REPETITIVE, and downright BORING this mission was. All you do, is move to the next section, take cover, fire, clear section, move to next section, take cover, fire, clear section, move to next section, WAIT! CUTSCENE! CORTANA TELLS YOU TO BLOW UP YOUR ENERGY SHIELD, move to next section, take cover, fire, clear section, move to next section, take cover, fire, clear section, move to next section, take cover, fire, clear section, hey look! I get a Banshee, fly, fly, fly, fly, fly, shoot, fly, land, take cover, fire, clear section, move to next section, blow energy shields again, go back to banshee, fly, fly, fly, fly, fly, fly, land, take cover, fire, clear section, move to next section, take cover, fire, move to next section. I think it took me maybe 3 hours to beat it on normal. Serious backtracking, figuring out where to go, and doing the same thing over and over. I hated this.
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The Oracle - Halo 2
I'm shocked that people actually like this level. From the first time I played this one, I've always thought that it is TERRIBLE. The Halo 2 flood are easily their worst incarnation, and it sure doesn't help that you exclusively get Covenant weapons, which are very ineffective against them. There's also a PAINFUL elevator section which Halo 2 is filled with, and a short and completely pointless Banshee section. The Heretic Leader fight is nothing short of a blip on lower difficiulties, and a complete pain in the ass on higher ones. I guess it's cool when the mine begins falling out of the sky, but the level gets really hard when it does. Terrible level. The Library and Cortana are probably worse, but for me The Oracle is right there with them.
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The Breaking - Halo 5: Guardians
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Guardians - Halo 5: Guardians
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Data Hive - Halo 3: ODST
ODST sucks altogether so I'm voting for this. The only good thing about this game is that you get the map packs for H3 and because you can unlock the other vidmaster challenges. Horrible campaign, dark and dingy gameplay. This shouldn't even be worthy of being called a "Halo" game. Give this a thumbs up if you have the recon helmet!
This is a annoying level. Very well thought bout but just a pain when your mates tell you there's a flamethrower andyou cacan't find it. I loved halo 3 odst,but this level was just annoying on legendary. The only part that was worse, was when you hhopped on the elevator and buggers attacked you! WHY! There's no cover, and they kill you in a matter of seconds. I had to crouch behind the elavatir controls and spam everything I got.
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Sierra 117 - Halo 3
I like the sniper sections and the damage battle to be honest
You don't do anything except walk and fight a few bad battles.
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High Charity - Halo 2
This level is just plain boring I tried it by my self on legendary oh and by the way on normal it was insane so was heroic so it was way to hard by my self AND THEN THE BEGINNING WITH ENDLESS SENTINELS I HATED THAT LEVEL
Not that bad of a level. I really enjoy the dark atmosphere and how you are trying to escape high charity with the flood closing in from all around. Add in the graveminds statements and you've got yourself a spooky level
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Sacred Icon - Halo 2
SO REPETITIVE! Low ammo and just a grind
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Requiem - Halo 4
Seriously, this is the best mission in the game. What's better than the amazing visuals, the mix in stealth and vehicle combat, the many tactics you're opened to and the diverse array of weaponry you can use to lay waste on the battlefield. I had the most fun playing through this on legendary as you're not only restricted to one tactic. It's also one of those levels where I chose stealth combat rather than a ghost which felt good finding a tactic better then boarding a vehicle.
Its Long and boring. Though it is sort of interesting and has some good scenery. But the gameplay is annoying and boring. I find it as the worst mission in Halo 4.
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Tayari Plaza - Halo 3: ODST
This ironically is the only level Gamespot must've been referring to when mentioning an occasional bland, cut-and-paste feel in ODST.
I liked Tayari Plaza. First time we're introduced to Buck.
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343 Guilty Spark - Halo: Combat Evolved
I hated the intro of the flood oh and guys did you know that if you spam LT which is the button to throw a grenade then you will stay in the pelican and you can just skip the part where you fight the grunts and elites and jackles and also there is a Easter egg that there is a unarmed marine but I still hated the level
What was Bungie thinking when they created the Flood? The introduction of the Flood is plain boring, is repetitive, is long and the Flood is just annoying, the worst enemy in the whole Halo franchise.
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Assault on the Control Room - Halo: Combat Evolved
Assault on the control room, beats me last weekend, this Level seemed to be endless.. With a ridiculous high number of enemies, (they seemed to be thrown at you from all sides). The tank you got in this Level is a bad joke, you get the same damage in the tank like you just walk around, the enemy shields just laugh about this weakness-filled wannebe-tank attacks. After finally beat this horrible Level, I'm actually glad and thankful for The Library...
I thought that there were parts of the level that were interesting, and it gave you the opportunity to ride in a scorpion tank with Johnson and his fellow marines. But, it was just repetitive and it felt like an endless cycle of rooms filled with grunts, jackals, and elites. Many people would be surprised to find that this is one of my least favorite halo levels of all time.
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Keyes - Halo Combat Evolved
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The Great Journey - Halo 2
If the gameplay of the climactic level of Halo 2 was great, maybe the final anticlimactic cutscene could be forgiven! Unfortunately, the whole level feels rushed and depressing.
Talk about a boss battle! Yuck! And do you really do anything that matters in that Banshee?
Actually I think this level is awesome it has a legendary cutscene and you play as the arbiter and fight the boss tartarus also has tons of vehicles tons of weapons and tons of brutes
It's an Arbiter level! Sure the Arbiter is cool but the final boss is just a bullet sponge. Also major cliffhanger.
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Inifinity - Halo 4
The fog in this level is really confusing. And the promethias vision only lasts for 10 seconds. There was way too many forunners, and the knights where annoying. They tend to rush you. And to put the cherry on top, master chiefs head somehow blew up. Probably a glitch.
Really bad level. It made me think that Halo is over...
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Truth and Reconciliation - Halo: Combat Evolved
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Shutdown - Halo 4
They finally gave us a pelican, and somehow made it boring
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Uprising - Halo 2
It's just really hard to care. There's nearly no real drama, which this sad part of the story needed. This is not helped by your opponents being only the Jackals and the annoying Halo 2 Brutes.
Boring, really, what makes you go Wow about this level
I didn't think it was too bad really
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Forerunner - Halo 4
Hate me for it, but I actually like the variety of combat situations and large battlefields. Also, I like how much more intense the mission gets on your way up to the didact. Overall, requiem and shutdown are way worse
Knights were annoying as hell. Just when you waste your ammo on their shield they just teleport somewhere safe to regenerate it and repeat. Watchers definitely make it worst.
Boring. You shoot some forerunners, cross a bridge, repeat.