Top Ten Best Halo: Combat Evolved Missions

Halo: Combat Evolved was a great game with lots of action and a great story. Here are the top ten best missions for Halo: Combat Evolved!
The Top Ten
1 The Silent Cartographer

An exciting beach storming at the beginning and mysterious underground structures make this level the most memorable. The diversity of the enemies and their placement in the mission keeps you on your toes. When I remember Halo CE, I think of The Silent Cartographer.

This level was featured in the demo, likely because it is an amazingly well-made and balanced map!

2 Assault on the Control Room

It was either this or Two Betrayals. I think this got the nod for better weather during gameplay. Spectacular levels, the pair of them. These would be in my top 3 for the entire Halo franchise.

This map is so fun. It has a variety of weapons and vehicles, a great amount of battles, and is one of the longest levels in the franchise. Two Betrayals is great, but it is the same map, only going backward with Flood at night. This map should be first (in my opinion).

This is the king of all the maps in Halo: Combat Evolved. The combat in this mission is the most fun, mainly because of the wide variety of vehicles and weapons available.

3 Two Betrayals

This is simply the best Combat Evolved mission yet, or even the best mission in the Halo franchise (in my opinion). It has huge battles at key moments, from the start to the finish of the level. For example, just before you get the Banshee at the start, there is a huge battle. Even the music makes it more intense.

First level where you get to fly Banshees - yay! But mainly, it's just an awesome level overall.

Re-activate the weapon at the heart of Halo and learn the truth.

4 343 Guilty Spark

A bit of a maze and kind of repetitive, as it featured way too much backtracking. However, I loved the introduction to The Flood via the Marine's memory data, like something straight out of a horror movie.

A terrifying opening to the dreaded Flood, "343 Guilty Spark" was perhaps not the best level in the game in terms of enjoyment, but it was intense, beautiful, and creepy.

The level starts foggy but turns even creepier as it introduces the Flood for the first time.

5 The Maw

A fantastic finale to the game! The escape sequence was epic, and the chaotic combat was equally thrilling.

I don't think people generally appreciate how brilliant this final level is.

6 Halo

The best mission in my opinion. The first Halo mission with freeroaming. It really showcased the graphical capabilities of the Xbox. Sure, saving Marines and naval crewmen from the Covenant might not interest everyone, but it's much better than mindlessly killing Flood *cough*The Library*cough*.

A very open-world mission, and rescuing your troops by taking out the Covenant is always fun.

7 The Pillar of Autumn

I voted for The Pillar of Autumn because I absolutely LOVE the introduction to this great game. Especially the part where the guy in the top part gets blown up. Tons of fun and by far my favorite mission.

A great start to the game, offering a fairly intense experience and a great way to learn the mechanics.

8 The Truth and Reconciliation

Great level. The designs were creative, and the ship was a blast to shoot your way out of. First, use your stealth skills. Second, use your shooting skills to survive a massive warzone. Third, rescue Keyes inside the ship. Lastly, abandon ship!

Truth and Reconciliation is a frequently overlooked level. Taking a small band of Marines to assault a Covenant ship made this level one of the most exciting. I admit, the ship was confusing, but it deserves to place higher.

Under cover of night, this mission is incredible. The purple hues everywhere create an immense and ancient atmosphere. I love the creativity of the gravity lift.

9 The Library

I voted for The Library just to give the level its due credit. I think the level is the most artistic in the game. It is about codependence and insanity. The mission is a companion piece to 343 Guilty Spark, the second part of the darkest segment of the game. The real low point.

There's a feeling that things are getting out of control. You are in a helpless position, the body severed from the mind. The feeling of tininess while exploring the underground facility and the consternation of the mystery, "Where am I?" is amplified in the level The Library. What is this place? Where is it relative to Halo? Is it on Halo?

In the helplessness, you find solace in giving in to a sarcastic and mocking floating testicle in the shape of a blue ball, who exploits your codependence as you jump through the hoops of a fight that turns around in circles and never seems to end. Guilty Spark is a symbol for the pursuit of sex.

At the end of the level, you look down the main shaft and see far down the door out of which you came, feeling like an ant. For all you know, you are an ant. You then gain access to something familiar, a phallic object called the Index. Sexuality. The opportunity to fill up the shaft and give birth to Halo, a vaginal object as seen in the intro to the game. The floating blue ball snatches it from your hand as a father figure. He wants you to impregnate the right woman: Halo. Mommy refuses.

I think The Library is a complete triumph in atmosphere. It is a horror piece about childhood trauma and the inability to find solace.

10 Keyes

This level features intense battles between the Covenant and the Flood, and the story, especially the cinematic in the middle, is genuinely creepy.

Overall, it's not a bad level, but the other eight are better.