Biggest Problems with New Super Mario Bros Series

Ah yes New super Mario Bros. The series that was supposed to reflect the classic games (Super Mario Bros, SMB3 and Super Mario World) but it falls short for several reasons.

Side note: The original game (DS) is actually decent. And Luigi U doesn't count
The Top Ten
1 Way too easy

I don't really agree with this one, only NSMB2 is really that easy in my opinion, NSMBWii had one of the most infamous levels in Mario history (9-7).

Don't. Touch. Anything.

I'd agree with this list if it weren't for that ONE challenge!

If only you could collect 1,000 coins in New Super Mario Bros. 2 instead of 100...

More like way too hard to impossible. - Gehenna

2 Repetitive formula

But in the first game:

1. Peach Captured
2. Go through 7 worlds and fight Bowser Jr and some random bosses
3. Go through World 8 and fight BOTH Bowser Jr and Bowser.

Summary of the New Super Mario Bros Series

1. Peach captured
2. Go through 7 worlds and fight the koopalings
3. Go through world 8 and fight Bowser
4. Rinse and repeat

You do not fight bowser jr. in nsmb2

3 Koopalings The Koopalings, or 7 Bowser Team in Japan, are a fictional group of seven childlike characters in the Mario video game franchise by Nintendo. Their individual names are Iggy, Larry, Lemmy, Ludwig von, Morton Jr., Roy, and Wendy O. Koopa.

They're garbage. You spot one and you know the other six are coming. Also, since they're semi-clones of the same godawful thing after you defeat the first one you have a generalization of what's coming after. So the entire experience is repetitive, predictable and it fills like trash tier filler for bosses of actual surprise and variety. 28 rounds of projectile flinging and shell spinning in the last three installments! Koopalings suck.

I actually like that they appear in the games, I get nostalgic feels when I see them, but I can definitely see why they are hated.

Nothing is wrong with them. They're actually big fan favorites, even before New Super Mario Bros. Wii came out.

They would be better as Tower bosses, while the Castle levels should have original ones.

4 Nothing "new"

Yes. I totally agree. NSMB2 and NSMBU are both perfect examples. It feels like the same game with mediocre gimmicks

Need Proof? Look no further than New Super Mario Bros U Deluxe

NSMBWii- multiplayer (now you just play all at once)
NSMB2- Coins (they already exist)
NSMBU- baby Yoshi/game pad/Nabbit-(mediocre additions)

5 No new characters

They need to use girl characters lout only good ones like Toadette and not things like Daisy or Rosalina.

I hate koopalings

We don't need Wendy

*cough cough* peachette *cough cough*

6 Same worlds

It always works like this:
World 1: Grass
World 2: Desert
World 3-5 (Any order): Snow, Forrest, and Beach
World 6: Rock
World 7: Clouds
World 8: Lava
World 9: Star
More variety would be nice.

Even some ROM hackers have made the Sorting Algorithm of Threatening Geography in each post-NSMB1 less recycled from Super Mario Bros. 3. I mean, these three games could have been like Newer Super Mario Bros. Wii, Super Mario Bros. Next and Newer Super Mario Bros. DS (or maybe Other Super Mario Bros. U), right?

I would really like if they removed the could world considering they are very dull, they are only boring athletic levels that feel like World 1 except way harder.

Do you know, that this just proves Mario is making the same journey every time, but the courses change.

7 No new music

Actually there's like three new soundtracks. But yeah, the rest of the soundtrack is like ported from previous titles.

They could've been based on the soundtracks of the ROM hacks I've mentioned.

And for the love of god can we stop with the “bah” music please? It’s really getting old

8 No new enemies

I know it's a Mario game but I do like Koopa Troopas and I'm starting to get tired and bored being reused as enemies and people joke of them being stomped a lot because in my opinion they're cute and I like racing with them in Odyssey and playing as Koopa in Mario Kart. I haven't play NSMB series since 3 years ago.

Never really bothered me.

9 Nothing original

Propeller Mushroom lets you fly
Acorn- lets you fly
Tanooki leaf- lets you fly

10 Luigi as player 2
The Contenders
11 Multiplayer is a problem

Multiplayer just doesn’t work well here

12 Every game feels like more of the same

Except the original on ds and the wii followup. The wii u followup(remake included) and the direct sequel to the ds game are examples of the same formula.

13 When someone gets hit or gets a power up, the screen pauses

That's a game changer because.?

14 Atrocious gimmicks
15 Yellow and Blue Toads as player 3 and 4

Toad was bad from the beggining already, enough said.

One toad is fine in my book but why two? They play like exactly the same! Why couldn’t they have added Daisy? Or Wario? Or Heck I’d even be okay with Waluigi.

16 Female disempowerment

Come at us, 20th Century Super Mario haters that attack this list! >8(

17 Lemmy only uses his ball

A ball isn’t a weapon

18 The "bah" sounds
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