Best New Super Mario Bros. 2 Worlds

Super Mario Bros. 2 has been a fan favorite for years, and its worlds are a big part of what makes the game so fun and memorable. Each one brings something special to the table, from clever level designs to unique challenges that keep you coming back for more.

This list is all about celebrating the best worlds in New Super Mario Bros. 2. These are the ones that stand out because of their creativity, difficulty, or just how satisfying they are to play. Maybe it's a hidden Star Coin that took forever to find, a platforming section that tested your skills, or a boss battle that was just too good to forget. Whatever it is that makes these worlds great, fans have voted on their top picks, and now it's your turn to weigh in.
The Top Ten
World Star This world is an additional bonus world that can be unlocked after meeting specific conditions. It includes several levels with unique challenges and design elements. It offers opportunities to collect more Star Coins and complete the game fully.

World Star is easily the best world in the game, at least in my opinion. It's certainly the most unique world with the best levels that are the most fun and original. With an extremely small minority of bland levels, almost all of the levels in this world are very original and different from what we've seen in this game!

At one point, you will be in an underwater fortress. Another moment, you will be on a spooky and creepy beach. Another moment, you'll be traveling in a level similar to World 1, but at night and pretty new! It's easily my favorite world in the game.

World 3 This world has a water-based theme, featuring underwater levels and obstacles like Cheep Cheeps and Bloopers. Players navigate through levels with varying aquatic and semi-aquatic environments. It provides a mix of platforming challenges and underwater gameplay.

Even though I normally do not like water worlds, this game had a pretty good one. That's mainly because this is not just a water world. It's actually a mix between a water world in the first half and a jungle world in the second half, even though most halves have both types of levels.

I really liked most of the levels. Even the underwater levels are somehow fun in this game, and that is saying a lot since I usually hate those types of levels. I especially like the jungle levels, mainly because I like jungles, but also because they look very pretty.

This world surely deserves to be here.

World 2 This world has a desert theme, with levels containing sand, quicksand, and enemies like Pokeys and Fire Snakes. It introduces environmental hazards typical of arid settings, such as shifting sands. The world includes opportunities for collecting Star Coins and power-ups.

Seeing as the theme for the game is coins, which are gold, a golden desert surely fits with the game! There's a lot of gold here and there in the world. Heck, one of the levels has a bunch of golden bars in the background.

I really like this desert world a lot and would consider it to be one of the finest desert worlds. Pretty much all levels are fun and enjoyable, and it introduced the enemy known as Boohemoth, a giant Boo that makes a level work like an autoscroller in a way.

Overall, I really, really like this world.

World 4 This world is primarily themed around giant elements, with oversized enemies and large platforms. It offers a combination of traditional platforming and unique challenges due to the increased scale. Players can encounter alternate paths and collectibles within its levels.

I thought this was quite a cool world. A lot of the levels are interesting and are set in very cool (no pun intended) and interesting locations. As a snow world, there is actually an underwater level. While I normally hate those types of levels, this was unique because it's a snow world.

There are a lot of other interesting worlds in the game as well. Just look at 4-A. That gorgeous scenery is excellent! It's surely a great world for me.

World 6 This is the final standard world in the game, featuring levels with intense platforming and challenging obstacles. Its theme includes lava and castle-based environments, culminating in a showdown with Bowser. Players can find hidden secrets and Star Coins along the way.

I will admit that this world feels kind of uninspired. I wouldn't even call it a great world, but it's a decent world. While it rehashes World 8 from New Super Mario Bros. Wii, it has some twists.

6-2, 6-3, and 6-4 have some original elements. However, 6-1 and 6-A feel like they have been rehashed from the Wii game. Nevertheless, it's a decent world.

World Flower This is a secret world that can be unlocked by meeting specific game conditions. It contains levels with unique layouts and increased difficulty. This world provides additional content for completionists.

Overall, compared to World Star, this world is a bit worse. However, compared to the other bonus world found in the game, World Mushroom, this world is like World Star.

While this world has a few uninspired levels, it also has a few original ones, making it a decent world. I'd say it's above average. For instance, there is a level set in the mountains with a completely golden sunset that is gorgeous to look at. There's also a jungle level with a Porcupuffer in it, which has a very cool part.

Then again, it has some uncreative levels as well, but at least it has a few interesting ones too.

World 5 This world has a snow and ice theme, with levels that include slippery surfaces and cold-weather enemies. Players navigate frozen landscapes, including icy platforms and hazardous conditions. Star Coins and alternate routes are available throughout its stages.

This world was bad. As you may know, I generally do not like cloud worlds in the New Super Mario Bros. games simply because they just feel like athletic World 1 levels, except easier. That's what I feel about them, and World 5 from this game is no different.

While it may have some decent levels, a lot of this world is very boring and unappealing. That's why it's a below-average world.

World 1 This is the introductory world, designed to teach basic gameplay mechanics and controls. It features grassy, straightforward levels and common enemies like Goombas and Koopa Troopas. The world serves as an accessible starting point for players.

How can I describe this "new" world other than as a lame and uninspired rehash of World 1 from New Super Mario Bros. Wii? There's nothing interesting about this world as it just rehashes the Wii version of World 1 in every single possible way.

Sure, the water level is now 1-5 and not 1-4, but that does not change the quality of the level. OK, 1-A is original, and that's it. There's nothing interesting about this world, and yes, 1-A is the only thing that saves this world from being last.

World Mushroom This secret world can be unlocked after completing certain requirements in the game. It offers challenging levels with varying themes and layouts. Players can collect Star Coins and explore hidden secrets in this optional world.

This world was the worst in the entire game. It's quite a hard choice deciding between World Mushroom and World 1 from this game, but this world just had no redeeming qualities at all.

The levels are absolutely terrible and uninspired. It just feels like they took random levels from random worlds, added barely any new gimmicks, and called it a "new" world. The terrible ghost house level made it even worse. There are just no redeeming qualities at all about this excuse of a bonus world.