Best Super Paper Mario Chapters

This is a list of what I believe to be the top 8(there are only 8) best chapters in one of my favorite games ever, Super Paper Mario. There are some MAJOR spoilers ahead, so you've been warned. Each chapter seems to have good and bad in it, so this was not an easy list to make. So let's talk about the best chapters in one of the greatest games of all time.
The Top Ten
The Bitlands (Chapter 3)

This chapter was totally HI-TECHNICAL! Each level was well-designed, had unique traits found nowhere else in the game, and overall was probably the funniest chapter in the game. It also included Bowser as its mid-boss, and Francis as the true boss. Both of them are among the funniest characters in the game.

Also notable: The level Fort Francis (Chapter 3-4) is single-handedly one of the best levels in the entire game.

Easily the best chapter in the game. Francis is the best character in the whole game. Levels 3-1 and 3-3 are some of the best in the game, and 3-4 actually is the best level in the game. Even the weakest link, 3-2, was still really good. Plus, Carrie is one of the best pixls in the game.

Castle Bleck (Chapter 8)

As predictable as it may be, Castle Bleck is my favorite chapter in Super Paper Mario. The level design is more elaborate, clever, and fun here than in any other level. Each character is utilized to the fullest, with three boss battles leading up to Count Bleck's (four if you count the secret one with Francis).

You can only use one character for each fight - Bowser for O'Chunks, Peach for Mimi, and Luigi for Dimentio. Then, for the finale with Bleck, you can finally use all four, and it's revealed that they weren't destroyed after all.

And then there's the ending, of course - Dimentio's surprising betrayal, and then Count Bleck and Tippi's tragic death to stop the void. Easily the most emotional, deep, and elaborate level in any Mario game.

The Underwhere/Overthere (Chapter 7)

This is odd. The last two chapters at the top two spots? Well, don't worry - this won't be too predictable.

This level is literally running through the Mario world's equivalent of heaven and hell. That is creepy. The levels here are well-designed, introduce Luigi and his high-jump, and have plenty of hidden areas to find. It also has good music, a deep story for the pure heart, and was an overall joy to play. I also really enjoyed the battle with that dragon at the end.

Chapter 7 is alright. The two middle levels (7-2 and 7-3) sucked, but the first and the last were amazing.

Level 7-1 had lots of cool puzzles, and 7-4 was really fun to navigate.

Land of the Cragnons (Chapter 5)

This chapter gave the very best (aside from Castle Bleck) when it came to puzzle-solving. It had plenty of material in each level and required a lot of exploring, as well as being among the deepest chapters story-wise.

My one complaint with this chapter is that I didn't find it as humorous as the other chapters, but other than that, it's great.

My opinion on this chapter has drastically changed over time. I used to hate it, but now it's one of my personal favorites.

Level 5-1 is one of the worst in the game, sure, but the other three levels are in my top ten. And Cudge is one of the best pixls in the game.

Gloam Valley (Chapter 2)

It had good level design and plenty of puzzles, as well as many laughter-worthy moments. However, my one complaint was the one stage where you have to pay Mimi for her vase and literally hold the right button for about 10 minutes to make the money.

My second favorite chapter in the game. Gloam Valley is such a pretty-looking area, and Merlee's Mansion is really cool as well. Levels 2-2 and 2-4 are both in my top ten levels for this game, 2-1 is really close, and 2-3 is pretty good too.

Why is this chapter so low?! It's easily my second favorite in the game!

Level 2-1 is in my top ten favorite levels, 2-2 and 2-4 are in my top five, and like Chapter 3, the weakest link, 2-3 is still really good. It also has my personal favorite pixl, Boomer.

Lineland (Chapter 1)

Of course, this one won't be too high. It's the only chapter without any of the later three characters (unless you replay it), and it's really just getting you ready for the rest of the game. That's to be expected, though, and it was still good.

It's a good first chapter. It's probably the least interesting, though.

It's a classic and does a great job showing that it's the best Mario game of all time.

Outer Space (Chapter 4)

Paper Mario Galaxy. This one's main gimmick was that it took on an arcade-style shooting area in a couple of stages. It felt slow-paced at times, but nothing too notable.

I liked the shooting gimmick of levels 2-1 and 2-3, but they were a little short. Level 2-2 is cool, and I really like how unique 2-4 is.

Sammer's Kingdom (Chapter 6)

I thought this chapter was decent. Chapter 4 was way worse, in my opinion. This chapter is unique in a way because it's the only chapter in the game that gets destroyed completely by the void while you're in it! Didn't expect that.

The only chapter in the game that is short enough, always keeps you on your toes, and has good music to top it off.

This is easily the best chapter in the game. It has to be #1, not the stupid Bitlands!

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