Top 10 Worst Types of Super Mario Maker Levels
Well, there's a list for the best. Now it's time for a list of the worst. There are a lot of bad levels out there in the Super Mario Maker servers, and here they are. Also, yes, you can skip them, but still.This level is currently rated #1 on the leaderboards, but there was no effort put into it. It's just a 2-block gap with the flagpole on the other side, and a bunch of stuff put into a box with springs.
This just shows that people have no taste in starring levels and can't tell a good level from a hole in the ground.
Lame, boring, and unoriginal. Over half of the levels on the leaderboards are this kind of stupid level.
It was fun to look at the first few times, but now it's just overused.
These things make the 100 Mario Challenge expert mode the opposite of what it is.
These are incredibly obnoxious! You have to do precise swimming or you die.
If you take this further to a maze, please die.
These probably make up 20% of the easy and normal mode levels. Even Nintendo makes these crappy levels.
If you want an idea of what I'm talking about, look at Cat Peach's Course in the Event Courses.
This is honestly slightly annoying. The only time I see this as okay is if it's a parody level.
If you want stars, then make a good level!
I can't stand it when people beg for stars. Cannot stand it.
Most of these are nooby and should be deleted. Don't beg for stars. Earn them!
SFX is kind of like salt. Add too much, and it's too salty. Add none, and often it's not quite as good.
It's a fine balance and a difficult one to get right.
Some of these are annoying and hurt your ears after hearing too much of them.
They are typically auto-Mario, though.
Levels like this make my ears bleed.
I guess this is like the enemy spam levels, but with 10,000,000 Lakitus raining down hell on you. Some just have them throw power-ups, but they're still stupid.
The Newcomers
Actually, good troll levels have their rules and are NOT the hot garbage, soft-lock-filled things that are sometimes considered troll levels.
If you want to make a good and legitimately funny troll level, then check out The Defender's troll guide called "Trolling for Dummies!" (You'll find the link at the bottom of the Troll Level page in the "Kaizo Mario Maker Wiki.")
Troll levels are fun when you have your siblings or friends play them. But when they upload them to torture you, they can die in a hole.
This trend has to die. It was fun the first couple of times.
They're Mario, so at least they're not terrible, but they're not original!
Needless to say, they're pretty bad.
If you die instantly, you'll die over and over, which will make you frustrated!
These are beyond infuriating, especially in 100MC. They can take loads of lives, and there's nothing you can do about it!
These can be really fun if done well, though they often require some imagination.
Lame. I play Mario Maker to play levels that actually involve skill, not this!
The only story I like is Goomba Story. Goomba Story takes real talent and is just plain awesome.
It's impossible to see yourself, and you usually can't skip them because you're in the air.
These can be pretty annoying. Getting Over It levels are still worse, though.
These levels make me skip the next five levels after them due to frustration.
I hate these types of levels. They're one of the biggest signs of a hot garbage level. They're boring, tedious, and have no effort put into them.
It makes me appreciate when I get an actual good level in a Super Expert run.
Like the game they took inspiration from, these levels are incredibly rage-inducing. However, for a really good one, they should be consistent.
One of the things Bennett Foddy did in the original Getting Over It was to ensure that the obstacles never change. This means that as players become more used to the level, it will become easier to get past previous sections.