Top 10 Best Call of Duty Wonder Weapons
A great Wonder Weapon can turn a desperate Zombies round into your personal fireworks show, with the undead lining up like they forgot you brought science fiction to a knife fight. You are not just looking for raw damage, because style, crowd control, reload panic, and sheer ridiculousness all matter when the horde starts breathing down your neck.
The best ones make you feel clever, overpowered, or both, giving you a way out when the map seems ready to eat you alive. Some erase entire groups in a blink, while others bend the rules so hard the Mystery Box probably needs a legal team. When you pull the right one, you know the run just changed.
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Apothicon Servant
The Apothicon Servant appears in Call of Duty: Black Ops III Zombies on Shadows of Evil and Revelations. It fires a black hole-like projectile that draws nearby zombies into a vortex. In Shadows of Evil, it is built from parts collected by defeating Margwas, Meatballs, and Parasites.
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Thundergun
The Thundergun appears in Call of Duty: Black Ops Zombies, Call of Duty: Black Ops III Zombies, and Call of Duty: Black Ops 4 Zombies. It fires a powerful blast of compressed air that pushes zombies away from the player. It is available on maps such as Kino der Toten, Ascension, Revelations, and Tag der Toten.
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Wunderwaffe DG-2
The Wunderwaffe DG-2 first appears in Call of Duty: World at War Zombies. It fires an electrical shot that chains between multiple zombies. The weapon is associated with Group 935 and appears on maps including Shi No Numa, Der Riese, and various later Zombies maps.
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Wave Gun
The Wave Gun appears in Call of Duty: Black Ops Zombies on the map Moon. It can be split into two handheld Zap Guns or combined into the larger Wave Gun. Its combined form causes zombies to expand and burst after being hit.
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31-79 JGb215
The 31-79 JGb215 appears in Call of Duty: Black Ops Zombies on the map Shangri-La. It is also known as the Shrink Ray because it temporarily reduces zombies to a smaller size. Shrunken zombies can be kicked or damaged more easily after being hit by the weapon.
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Staff of Ice
The Staff of Ice appears in Call of Duty: Black Ops II Zombies on the map Origins. It fires blasts that freeze zombies in place before killing them. The staff is built from parts obtained through digging, the gramophone system, and map-specific elemental components.
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Storm Bow
The Storm Bow appears in Call of Duty: Black Ops III Zombies on the map Der Eisendrache. It is an upgraded form of the Wrath of the Ancients bow. The weapon fires lightning-based arrows that can create an electrical storm effect against zombies.
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Ray Gun
The Ray Gun first appears in Call of Duty: World at War Zombies. It fires green energy projectiles that deal splash damage on impact. The weapon has appeared across many Zombies maps and became one of the mode's recurring Mystery Box weapons.
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Ray Gun Mark II
The Ray Gun Mark II was introduced in Call of Duty: Black Ops II Zombies. It fires a three-round burst of energy projectiles and does not deal splash damage to the user. After its introduction, it became available on multiple Zombies maps through the Mystery Box or specific map features.
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Vitriolic Withering
Vitriolic Withering appears in Call of Duty: Black Ops II Zombies on the map Mob of the Dead. It is the Pack-a-Punched version of the Blundergat when upgraded through the Acid Gat path. The weapon fires acid-infused shots that attract and damage zombies.
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Fire Bow
The Fire Bow appears in Call of Duty: Black Ops III Zombies on the map Der Eisendrache. It is another elemental upgrade of the Wrath of the Ancients bow. Its charged arrows create fire-based effects that damage zombies within the affected area.
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Void Bow
The Void Bow appears in Call of Duty: Black Ops III Zombies on the map Der Eisendrache. It is an upgraded form of the Wrath of the Ancients bow. Its charged shot creates a skull-based effect that attacks nearby zombies.
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Sliquifier
The Sliquifier appears in Call of Duty: Black Ops II Zombies on the map Die Rise. It fires a purple liquid that creates a slippery surface and damages zombies that pass through it. The weapon is built from parts found around the map.
Doesn't lose its power at all, come on!
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Monkey Bomb
The Monkey Bomb first appears in Call of Duty: World at War Zombies. When thrown, it attracts zombies with music before exploding. It is a tactical grenade-style item that has appeared in several later Zombies modes.
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Scavenger
The Scavenger appears in Call of Duty: Black Ops Zombies on the map Call of the Dead. It functions as a sniper rifle that fires explosive bolts. Its projectiles detonate after a short delay and can affect groups of zombies near the impact point.
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Paralyzer
The Paralyzer appears in Call of Duty: Black Ops II Zombies on the map Buried. It fires a continuous beam that slows and damages zombies. The weapon can also lift the player into the air when aimed downward.
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KT-4
The KT-4 appears in Call of Duty: Black Ops III Zombies on the map Zetsubou No Shima. It fires a chemical projectile that creates an acid cloud damaging zombies over time. The weapon is built using parts connected to plants, spiders, and the map's laboratory systems.
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Wolf Bow
The Wolf Bow appears in Call of Duty: Black Ops III Zombies on the map Der Eisendrache. It is one of the four upgraded versions of the Wrath of the Ancients bow. Its charged shot summons a spectral wolf that travels forward and damages zombies in its path.
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Jet Gun
The Jet Gun appears in Call of Duty: Black Ops II Zombies on the map TranZit. Its full name is the Thrustodyne Aeronautics Model 23. It pulls zombies toward the weapon and destroys them, but it can break apart if overheated.
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Winter's Howl
The Winter's Howl appears in Call of Duty: Black Ops Zombies on the map Five. It fires icy blasts that freeze and damage zombies. The weapon later returns in other Zombies content, including Classified in Call of Duty: Black Ops 4.
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Hell's Retriever
Hell's Retriever appears in Call of Duty: Black Ops II Zombies on the map Mob of the Dead. It is a throwable tomahawk obtained after feeding the three Cerberus heads around Alcatraz. When thrown, it can kill zombies and return to the player.
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Staff of Wind
The Staff of Wind appears in Call of Duty: Black Ops II Zombies on the map Origins. It fires a blast of wind that pushes and kills zombies in front of the player. Its parts are collected from the giant robots that move across the map.
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GKZ-45 Mk3
The GKZ-45 Mk3 appears in Call of Duty: Black Ops III Zombies on the map Gorod Krovi. It is a dual-wield Wonder Weapon with one pistol firing yellow energy shots and the other firing black hole-like projectiles. When both firing modes are combined, they create a damaging singularity effect.