Top 10 Best Bowser's Fury LevelsBowser's Fury is an amazing side game to the Switch version of Super Mario 3D World. And now, we will determine what are the best between the 13 levels in Bowser's Fury. It can be based on aesthetics, the cat shines you need to collect here, the music that plays, etc.
Not only is the music and setting super epic, with you having to climb a lava mountain shaped like a cat, but Mount Magmeow is fun and challenging. Probably the most challenging level in the game. The cat shines are pretty fun. Two of those shines are mostly about climbing the mountain, using platforms you control the direction they go in, and dodging fire balls, fire brothers and those orange rollers, except in the first one you fight Prince Bully at the end, and the other, you need to climb the whole mountain. In the same mountain there are the usual five cat shards, and they are well hidden, and challenging to get for the most part. There is also a decently challenging timed challenge where you need to dodge those orange roller things, and use the green platforms to your advantage. Just a really solid level.
Easily my favourite. Everything about it just amazing. It has one of the most head-bopping music themes of all time. It's WAY too good
This was the most challenging one and balanced well the overall easy gameplay.
In my opinion the best one, I love the awesome music and the design of the level it's also pretty difficult
I really love this level. Not only do we have a great music, that only this level has, but this is just so fun. The main cat shine revolves around climbing towers with help of the propeller box. In fact, the entire level revolves around that, which is nice, and challenging. This level has also a timed challenge where you need to climb one of the towers fast, with the help of additional platforms, and a shine where you need chase shadow luigi, while on slippery ice, which is a good challenging, and surprisingly not that annoying. And let's not forget the cat shards that hidden in good spots, and requires careful use of the propeller box. My personal favorite level in the game.
I love the christmas theme of it, and how high you go up.
I don't know how, but the developpers managed to make a level mostly made of donut blocks that falls when you step on them. Seriously! A concept this simple made for awesome shines to collect! The cat shards are mostly very simple to get though, but the others are some of the best in the game to be honest. We have a shadow Luigi chase, and since it takes place on donnut place, it is a good challenge to chase it, and try to damage it. This is also the only level that uses one of my favorite gimmicks from 3D World: the potted piranha plant, which I also like to call Bob, due to a certain youtuber. And here, you need to eat all the fuzzies with Bob to get a shine. It also has the best timed challenge in the game probably, where you need to kick soccer balls, and run on a skinny path, all the while dodging kamek prokectiles. This level is just really fun, and probably is my favorite level mechanically.
I love the gimmick of this level. When you see this level for the first time, you just see a shine in the open. Turns out however there are invisible walls that get visible when you get close. And to get the shine, you need to navigate through the invisible path, and find an opening. On this path there are also some well placed cat shines, a very good blue coin challenge, and a rather challenging timed challenge. Having a mostly invisible level was really cool, and a nice use of a rather forgettable gimmick from 3D world.
Definitely the most interesting to play.
The concept of this level revolves around going down a hill full of tunnels and spikes, with the help of the ice skating shoe power-up. Not only does seeing the return of this fun power-up cool, but this level is just fun. There is one shine about going down the slope, another one where you need to collect shines along the way, there is also probably the hardest blue coin challenge in the game, where you need to collect blue coins with precision all the while with the ice skating power-up. My favorite shine however, is probably the one where you need to take the key at the bottom of the slope, and bring it back up to free a shine in a cage.
Kind of annoying but it's good.
I always liked the transparent pipes in 3D world, and it is cool to have a level based on them. It is a straightforward, but great level. The main shine consist of going on top of the level with the help of the clear pipe. There are also five shards to collect while navigating the pipe, and a straightforward but somewhat challenging blue coin challenge that of course requires you to master the navigation between pipes. However, the best shine by far in this level is the one where you need to take a key, a bring it back to the start of the level by walking OVER the pipes, while there are some enemies on the pipe! So this level takes advantage of the clear pipe concept to the max, and I like it for that.
Meh, I'm not the biggest fan of clear pipes. However, the level was still great!
Like Scamper Shore, it is a nice simple island. I like Scamper Shores more because of the music though, and I also prefer its cat shards over those of Pounce Bounce Isle. Very fun overall though.
If Mount Magmeow isn't the hardest level in the game, this is without question, and if it wasn't for the tanooki leaves this level gives you, I think this level would be the hardest without question. This level is made of cubes that turns around, with some instant kill lava on them, and this kind of reminds me of Super Mario Sunshine TBH. Moving through these is a great challenge, and you need to get to the through all of it to get the main shine. There is also a timed challenge with some good quick platforming, some very hard to find and tricky to get cat shards, and a key from the top of the level that you need to bring all the way back down. A challenging but fun level.
This level is so underrated.
Underrated. I loved boiling the bullies with the flip panels...
This is the first level in the game after the game opens up, and when I first heard of the music (which is also in Slipskate Slope, and Risky Whisker Island by the way), I knew I was in for a ride. This level is just simple, but fun. Getting the main shine is fun, the cat shards are well hidden, chasing shadow Luigi is cool, and getting the key back to the cage from the top of the level is cool. Just a nice level for the beginning of the game.
A great first level. I LOVE the autumn atmosphere on it!
As an introductory level that you can't fully complete untile the post game, fur step island is only decent. The cat shards are in cool places, I like the Shadow Luigi chase, and the introduction to the whole game is great, but there is not that much interesting to say about it.
This would never be my favorite level, since it's mostly about fighting bosses, and not particularly good ones. However, not only does having the second fight against boom boom over spikes cool, but I love how the colosseum becomes higher, making it so that entering the colosseum becomes harder every time you revisit it for another fight. The third fight, even makes you use bob-ombs to get into the colosseum. I also like collecting the cat shards here, so yeah, it's really good for what it is.