Top 10 Characters that Were the Most Well Implemented in Super Smash BrosSuper Smash Bros is an incredible franchise, with so many characters that are usually well represented in the game. In this list we will take a look at the most well implemented characters in Smash Bros. This is less based on how strong a character is, but more about the character feel, how much references there are from their games, and how faithful they are to who they are in their franchise.
King K. Rool is just perfection and most well implemented Smash character of all time! He represents so many parts of his character at the same time! He manages to be both the scary King K. Rool and the goofy King K. Rool with lots of personality. He recreates the mechanics of a boss fight extremely well. When you first fight King K. Rool in Smash, he feels unbeatable. He has multiple projectiles to deal at the long range, he has a counter, he can burry you with two different moves to kill you easily, he has belly armor that allows him to take no damage during certain attacks, he is heavy and his recovery makes go very far while having protection over his head! However, he also has multiple weaknesses you can take advantage of like the fact you can break his belly armor and put him in a dizzy state, the general slowness of his moves, the fact you can pick up his crown and use it against him, the fact he has a super low air speed, meaning that while he can go far with his recovery, it ...more
I don't think he's the most well-developed character, BUT he IS a very fun character to play as.
Captain Falcon is probably the most iconic Smash character of all time, and there is a good reason for that. He is a near perfect representation of F-Zero and more! F-Zero in a very high octane racing game that is very punishing whenever you make a mistake. Captain Falcon is exactly that! He is a character with extremely rewarding combos, but where making a mistake can be devastating for you due to his poor recovery, wide turning arc, and big body! He is also a character that fills you with the need of doing cool stuff with him, with moves like the knee of justice of the Falcon Punch. He is also extremely cool and flashy, has great voice lines, I love how he has a gun, but never uses it, because he wants to put out a show. Captain Falcon is just so perfect, and he deserves his popularity!
This is a character from a franchise I didn't really play, but Snake seems like a very good representation of Smash. From what I understand, Metal Gear Solid is a franchise about analyzing the terrain to get the most out of your surrounding, and to infiltrate, and Snake in Smash is an amazing representation of that. He is a character that requires a lot of skill to play, since you need to think about everything that happens around you. You need to know how to handle your grenades, or else they'll explode on your face. You need to know when to detonate your C4. You can make yourself explode to help your recovery. His smash and tilt attacks works differently then with other characters, since his Smash attacks are more for trapping, while his tilt attacks are his main way to kill. Even his jump is very small compared to other characters. Snake is perfect are showing the kind of mindgame you need to do in Metal Gear Solid, and for that he is the most well represented of the Brawl ...more
I look at other people's opinion, and Terry is generally well liked for his representation in Smash, and I totally see why. I think he is a perfect balance between being faithful to how he plays in his game, but not to the point of feeling kind of awkward to use like Ryu, Ken, and even Kazuya sometime feel like. He is surprisingly fluid and easy to pick up, while still having an high skill ceiling. He also has amazing voice lines like "Are you ok?!" or "Come on! Come on!", making him funny a charismatic. Terry Bogard is just such an amazingly made character!
I think Smash Ultimate made an excellent job at recreating the character from the best selling game of all time into Smash! Steve has all the different layors of Minecraft into one character and more! The first major aspect of Minecraft is its survival elements. In Smash it is extremely well replicated, with the crafting system. You need to find ways to get the best materials as fast as possible, without your opponent punishing you for doing so. But when you get diamond sword, and pickaxe, it is so rewarding! The second major aspect of Minecraft is how creative you can get in that game, and it is shown amazingly in Smash! Steve probably have the most creative combos in the game, there are tons of things he can do with his blocks, his minecart, his different tools, his down tilt, etc. Not only that, but I feel like the fact that Steve is the best character in Smash for trolling people is perfect! What other character is able to create a giant F on the stage to taunt you?! And he even ...more
Mr. Game and Watch is in my opinion the most well represented character from Melee. Discovering this character in Smash for the first time is like discovering a cryptide, because he doesn't feel like he belongs in this game, and this is what makes him awesome. Having an entire character representing a console that is important to Nintendo's history was such an amazing idea, and they went so far with it. All of his attacks comes from a Game and Watch game, he is in 2D, and moves at a different frame rate than the other characters. Even the way he fights is very different from other characters, and he doesn't feel like he follows the same rules as other characters, which is awesome. I'm happy to put this guy here in my personal top 5, because he is one of my best characters in Ultimate, and I loved him ever since I first played him in Brawl.
Because I'm old, I've played original Mr. Game & Watch games, and it's extremely fun to play as him in a more modern video game.
Out of all the characters from Smash 4, Pac Man is in my opinion the most well implemented out of all of them. First, many of his attacks and animations are great references to Pac Man and other Namco franchises. On top of that, he is a great representation of arcade gameplay: simple to learn, but difficult to master. Pac Man is a character that a beginner wouldn't have too much difficulty to learn how to use, but there are also thousands of techniques you can learn with this character's multiple projectiles and fire hydrant . This makes him a character that is incredibly fun to watch at high level, and see what kind of crazy stuff they can come up with. Pac Man is just so well done!
I've played the original Pac Man, and he's equally fun to play as in Smash!
Super Smash Bros Melee is a game that is still very popular to play competitively to this day, and while there are multiple reasons for it, you could argue that it is partly because having a character as well made as Fox Mcloud as your top tier in your game is cool. The way they managed to replicate Star Fox gameplay, in a platforming game is just incredible. When I think of Star Fox, I think of high octane shoot-em-up, with a high skill ceiling, and in some way, Fox is good at replicating that. He is a character that highly rewards optimal play, and I feel like his high falling speed is good at replicating the movement of an arwing. The shine is also a nice reference to how the barrel roll is used to deflect projectile. It's also a perfect character for more skilled player to learn more advance techniques in Smash. I think Fox in Smash is essentially one of the reasons why Star Fox is still popular to this day, because he is such a cool character in Super Smash Bros that have been a ...more
Sephiroth is simply the incarnation of the fear a villain in his boss fight can create upon a player. When you play as Sephiroth, you feel the immense power this character have, and when you fight Sephiroth, you feel the immense pressure this character has on you. He has gigantic sword that covers a big part of the stage. He can break shields and kill you really fast with his sword swipe. He can create a devastating explosion. By simply snapping his fingers, he can create projectiles around you, pressuring you into using your shield, and making you mess up your moves. Sometime you don't even feel like he is trying, yet he can mess you up big time. And this pressure augments even more when you take his one wing form into accounts, that makes him deal higher damage, and augments his mobility exponentially. However, like any good boss, he has a weakness in the fact that he has a big body, and that he is really light, making him more prone to getting KOd. And all of this fits Sephiroth ...more
Banjo and Kazooie are cooler than some people are saying. At first, I didn't like how slow paced he is to play, due to how slow he is in the air, and how much he relies on projectile, but I realized that this fit Banjo and Kazooie rather pretty well, since this is a collect-a-thon with a slower pace than Mario 64 and Spyro, and it represents rather well how you play Banjo and Kazooie. Plus, the animations of the bear and birds are amazing.
So out of all the Mario characters, which include my main Bowser by the way, I think the most well implemented Mario character is legit Piranha Plant. So first, just Piranha Plant's inclusion by itself is extremely funny, and the fact they went so far with the character is even funnier. Second, when you think of Piranha Plant, you usually think of those Plants coming from pipes that tries to get you. They are pretty much a living trap, so the fact that a lot of Piranha Plant's moves are based on trapping is so perfect. His Neutral Special is excellent for getting people over your head, on top of being an excellent projectile that hurts a lot, and can be used to edgeguard. His down special have a long range and super armor, which can get people that tries to be agressive to you. His side special, puts quite a lot of pressure on the stage, and you can even hide behind the poisonous cloud to hide what are you doing. Also being slow in the air, and having slow aerials makes sense, since ...more