Top Ten Reasons the Koopalings SuckThe koopalings are seven samey counterparts who date back to Super Mario Bros 3. Here are the reasons why they suck.
The Top Ten
A fantastic excuse for Nintendo to be lazy. "Boss variety in a Mario adventure game? No. Let's toss in the koopalings and have them do the same garbage of projectile fling and shell spin. Embrace the suck...
Blah, blah, blah, "special names and appearances"... THEY DO THE SAME DAMN THING!
I can't begin to describe my hatred for these seven bastards.
Every Rosalina Hater Ever: "Rosalina appears in Everything! She so overrated! She takes up slots! " Rosalina doesn't represent seven similar bosses that all do the same thing. Rosalina doesn't represent seven border-line clones. Rosalina doesn't represent seven flat characters. Rosalina doesn't take up SEVEN slots in Mario Kart 8. Rosalina isn't seven deformed Bowser Jr skins in smash. I truly believe the Koopalings are filler. Now we have the Deadly Six with Sonic. Great... - DCfnafV 4 Comments
Garbage clones is what they are. They all do the same thing.
The koopalings should just die.
Recycling bosses in the past was acceptable do to technological limitations. Nowadays, the koopaling routine feels outdated.
I also hate them.V 3 Comments
I am never buying another adventure game with the koopalings as bosses.
Horribly predictable with the projectile fling and shell spin nonsense.
The original trailblazers of crappy bosses. Pathetic...
Donkey Kong Country Tropical Freeze provides unique bosses. Wario Land 4 provides unique bosses. New Super Mario Bros just gives us the Koopalings. - DCfnafV 4 Comments
I don't give a damn about their slightly different appearances. If I see seven physically similar characters doing the same thing and are defeated in the same way, then their stinking clones!
What a waste of time and development.
I disagree, the Koopalings did not ruin Mario Kart 8. Pink Gold Peach, Metal Mario, the babies, Lakitu, and the suit characters are all FAR MORE DESERVING of being taken out of Mario Kart 8. If they didn't include the Koopalings, no newcomers would've been in the game. However, they should've been used as a DROP DOWN MENU Like the Yoshis, Shy Guys, and Villagers. In Mario Kart, the Koopalings feel like clones of each other so they don't feel unique. - DCfnaf
While the Koopalings do have distinct personalities, that's not going to shine through in a racing game. They're gonna feel like clones of each other (which they do). - DCfnafV 8 Comments
Their fan base sucks. I think Waluigi's, Rosalina's, and Daisy's would make me gouge out my eyes, they are far worse than the koopalings fan base. But the Koopalings fan base is awful too. They keep asking for the Koopalings probably because they want to see Ludwig and Iggy appear over and over again. I like Ludwig, but STOP USING THE KOOPALINGS. And people complain that Rosalina is overrated. The Koopalings take that cake instead. Then they hate on Bowser Jr because he "replaced the Koopalings" and "stole Ludwig's rightful spot as heir to the throne". At least Bowser Jr has this little thing called CHARACTER DEVELOPMENT. - DCfnaf
They act like the Koopalings are such amazing characters and that Bowser Jr isn't because he "replaced" them. HOW DOES ONE CHARACTER REPLACE SEVEN? They also act like Bowser loves the Koopalings and that he's such a "great father". Not only are the Koopalings not his kids, but when they get beat up in Paper Jam, when they say "Avenge us, Master Bowser" he watches them "die" and doesn't even care! Not even Bowser cares for those seven clowns! When Bowser Je gets beat up, Bowser gets really angry. "WHAT HAVE YOU DONE TO MY SON? ". He cares about his son and doesn't care about the Koopalings. They're just his henchmen. - DCfnaf
Every time a new game comes out their fans always ask if the koopalings are in it. Every time we get the koopalings we can't get anything else but horribly repetitive and boring boss battles.
Make the slightest criticism about them and a drove of basement dwellers come after you.V 3 Comments
7 samey bosses for seven areas. Lame. Why can't we have bosses which correspond with the lands? A snow/ice creature for a snow covered land? A flying creature for a sky area? We're stuck with the krapalings.
Again, just fight all seven at once! That would leave the other worlds open for other bosses like King Bob-omb and King Boo!
Having seven repetitive reskins thrown in your face over and over again is annoying as hell.
Lucky seven eh? WRONG!V 4 Comments
Getting real tired of the bastard brigade.
The real spammage is the NSMB series itself. It's the same thing every time, just with a few new powerups. How about we just fight all the Koopalings at once, and then have other bosses for different areas.
The original NSMB was such a brilliant concept at the time. The bosses were AWESOME. Now all we ever get are these seven dopes OVER AND OVER. At least they were cool in NSMBU, but GOD STOP USING THEM.
The NSMB games are sucking nowadays since they are all generic and they are all the same game over and over. The Koopalings do not help. Make them all the boss of one castle and make that the end! Kind of like how Kirby has that defense system in Robobot where you fight former bosses. - DCfnaf
They were just stupid. Not bad, just stupid.V 3 Comments
Beyond their somewhat different designs, there's nothing.
Why are they evil? At least with Bowser and Bowser Jr, they have character development. The Koopalings are bland and are only used for filler boss characters. - DCfnafV 1 Comment
Morton was too stupid to register, Iggy was fearful of being caught with illegal substances in his system and Lemmy took his ass back to his ball.
Thank God all seven of them aren't here.
Why include them if you include only some of them? Same with the deadly six - DCfnaf
Well, technically, only Ludwig, Wendy, Roy, and Larry are in. Probably because they have NO OTHER CHARACTERS that they didn't already add in.V 4 Comments
I disagree, Mario, Luigi, Peach, Toad, and Bowser have been used since the very beginning. - DCfnaf
Ever since Super Mario World there have been magikoopas. I don't see any difference between the koopalings and seven multicolored magikoopas.
This is okay to me. Since they are palette swaps of Bowser Jr I don't mind them as much. Sure, it's annoying B.J. Doesn't have any swaps of himself but I think this is okay. - DCfnaf
Oh, Paper Jam. We could've had a solid story, but you gave us recycled koopaling battles. That's weak.
But at least they were unique instead of "step on their head three times" - DCfnaf
Mario and Luigi Paper Jam was a good game. The story was not the best thing they could've done but it was fine. Having the Koopalings as actual characters was...well...alright...but they recycle boss battles and Bowser makes them attack you at the last moment. God, you fight them multiple times! - DCfnaf
Of course we fight them all the same way. Wendy even makes fun of this by saying "at our third, fourth, and fifth fight you'll pay" siiiggghhh. Nintendo makes fun of its own mistakes. They also make fun of Ludwig's fanbase by making him self centered and acting like he's a king (though I think his dialogue with Larry is hilarious). - DCfnaf
Exactly how did they ruin them? The series was ruined because they did almost nothing new for the past two games.V 2 Comments
It is funny how as soon as Nintendo began heavily promoting the koopalings, this is where Nintendo began to rot. This started with that awful NSMB2. This came out a short time before NSMBU, so it made the game feel samey.
Killed the Wii U? Those bastards are killing Nintendo. Nintendo has been in a downward spiral since NSMB2.
No, the Wii U killed itself. The Koopalings just happen to be around during Nintendo's low point.
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List StatsUpdated 21 Jan 2017
1 year, 238 days old
3. Lame Bosses
3. Lame Bosses