Top Ten Best Ki Blast Supers In Dragon Ball XenoverseThis is my first top 10 and it is on the top 10 KI Blast Supers in Dragon Ball Xenoverse. For anyone who is looking for the coolest looking and most powerful KI Blasts, you should check out this list. I have gathered all the best KI Blasts in Xenoverse in my opinion and I have arranged them in order from worst to best.
If you combine this with an Orin combo you can easily take out early game opponents and in mid game or late game use this at the end of a super dragon fist and it deals tons of damage
Does a lot of damage at any charged state and it looks cool when, only downside is that it cost 200 ki, other than that it's really good and I highly recommend it.
X10 Kamehameha can deal some good damage but mainly when it's fully charged it really deals damage.It takes a long time to fully charge and misses quite often.It makes up for it by looking good and dealing some good damage if hit and fully charged.I recommend using Frieza Race and stunning your enemy by pressing O for PlayStation or B for Xbox.
I just completed all the parallel quests and the New PQ's in all DLC packs and I have to say that this move relly helped me to get here.
Big Bang Kamehameha will deal lodes of damage to your opponent but only if it hits.This skill has a lot of downfalls but is still a cool looking strong move to use.I recommend it for Parallel quests and story mainly because it takes quite a bit of time to charge and may even miss anyway.This attack misses a lot but when it hits, it will destroy!
If you use it while super saiyan the teleporting makes up for the accuracy
Also absorbs super ki blasts or just small blasts while charging
Almost better than bluff kamehameha or dancin parapara right? RIGHT?
Galick Beam Cannon can be fully charged fast just like Galick Gun but Galick Beam Cannon does more damage and in my opinion looks cooler than Galick Gun.The downside to this is that it doesn't hit all the time but is still more accurate than x10 Kamehameha.It is rare you will miss this attack and when you hit fully charged it will deal some nice damage especially with MAXED out KI Blast Supers.
DIE DIE Missle Barrage in my opinion is a great skill for knocking your opponent back and dealing some good damage at the same time.This is designed mainly for close range and can be used as a desperate way to push an opponent away from you.The closer your enemy the more you hit and the more damage you do.
I used this ultimate in the xenoverse 1. So much so that it carried over into my xenoverse 2 through the hero. Only 300 ki, and a good damaged though I feel it did more in the first game. Either way, it is quick to use and does a fair amount of damage. Just make sure the opponent is not out of range our being it by another support character.
It makes up for the long charge time with strength in my opinion if you break someone’s stamina then go into a super dragon fist then quickly into the perfect Kamehameha you lay down some massive damage!
Amazing range and power balence
This is a powerful move that is actually accurate and doesn't take too long to fully charge either.There isn't really much more to say about this except that it's an amazing skill to use for mid range and if you can, close range works too.
Super fast and super strong
Actually all other moves well mostly suck except this one because it can attack twice by using 2 ki pars so it doesn't count as a super or ultimate move but still better than both
The damage is good the range is perfect but not for close combat due to windup
Is a fake stun that allows for a quick rush attack
Slow to start but hurts like he'll
It is a fast and "Perfect" blast!
Galick gun is probably one of the best early moves you can have, it does not hit all the time but it will kill most early on enemies.
I recommend Spirit Bomb only when you have a team that can help distract enemies and let you charge it.The charge time on Spirit Bomb isn't insane but it definitely isn't a move to try and use when an opponent in nearly up in your face.Once it has finished charging you can stand still and wait around for your opponent to stop so that you are guaranteed to hit with this.On impact this deals a lot of damage and then it explodes into a bigger sized ball that deals damage over time while the enemy is remaining in contact with it.Eventually the ball will disappear but by then you should've dealt quite a lot of damage.
It has delt critical damage my opponent (ssgss Vegeta) instantly.
Takes a sec to charge, but once you fire it, it moves towards the target very quickly and is difficult to dodge. You can also catch an enemy with the edge of the attack, as the sphere is on the larger side in terms of super attacks. In my experiences, it is stronger than Big Bang Attack and easier to land than Big Bang Attack and Perfect Shot, both of which are similar moves.
Vanishing Ball is a fast attack that deals a lot of damage and is a good skill to spam.Just go Super Vegeta/Super Vegeta 2 and you will deal lodes of damage with this and you can keep spamming it.The accuracy on it is good too and doesn't need to charge.
It takes a bit to charge but its quick and does good damage. what more can you ask for
Just let your enemies run into this delicious ki blast
Do it close up and it is a beast.
Fast, homes in, high damage
Although it takes a few seconds to charge with you being voulrnable it does a decent damage to say it is a super move I would compare it to vanishing ball I would choose vanishing ball but I have both and using them together I havnt lost a single parallel quest or 1v1 2v2 3v3
Double Sunday is a great technique because it does decent damage and takes less time to charge than kamehameha and Galik gun, also it sends your target flying to give you some breathing room. I am not saying it's the best but it's better than 27th I would put it at like 10 at least.
Double Sunday is a great super. Mostly because after a combo it is a move you can do to get that last hit in ad they are flying back from your hits. It adds damage to your combo.
Double Sunday is a really solid, fast hitting beam super and is very easy to obtain. I would recomend in most early Ki builds.
Obviosly incredibly strong
Perfect for melee/charge attacker pushing anything in it's path
It deals a ton of damage
This nearly took out my cac instantly.
Instant Galick Gun, basically Burst Kamehameha but COOLER...wait...wrong pun.
Its Vegta's move it made cell crap his pants. Who wouldn't want it
It is more OP than divine lasso.
I love this move because it's good when your enemy is going towards you and you just press and BOOM out of the area! Good if you have maximum charge because you can get like 3 or 4 ki bars!
It is awesome when I fight demigra it does like a quarter of a bar
Bardocks all I need to say
Great for finishing off the lower first parallel quests and would recommend for anyone playing a brand new character after their first one!
Good for when an enemy is going closer or distracted, all 5 hit and it does a lot of damag
Its vegito's move, enough said
Allows for easy hits to multiple enemies, given they are in range
Milky Cannon has a limit to range but unlike DIE DIE Missle Barrage you can charge the attack for more range and damage.I find that it is a good attack for mid range mainly.Milky Cannon will explode on impact with an enemy but if it doesn't make contact it will hover in the air for a short time then explode.The charge time for Milky Cannon isn't high either making this a great move to use in a 1v1, especially with how it deals some good knockback too.
People will argue with this but I wont argue back.I know for sure that this is a great skill to use, I don't even need to describe it because it's that good of a move.All I can say is it is probably at least in the Top 3 most damaging KI Blast Supers and is accurate too.People use this with lower than 50 attribute points on KI Blast Super and can still deal good damage with it.
Combined with gravity impact makes this move has very good accuracy and almost always hits for impressive damage
I like this one because, while it can be hard to hit, it looks really cool, does decent damage, and sends them flying up into the air setting up for a great juggle.
This is my Spam move.