Best Call of Duty Zombies Perk-a-Cola Ideassryanbruen
The Contenders: Page 2
In my opinion, this should be in only one map! The map consists of multiple perks conjoined together. For example, one could be
Juggernog + Quick Revive and the effect = Survive longer when downed and have more health when reviving - sryanbruen
It may be expensive, but it is one hell of a perk! It gives you double points every time you buy it on everything including zombies, headshots etc. It costs 5,000 points! - sryanbruen
Dr. Dagger can be bought twice unlike other perks. The first time it gives you 16% melee damage in which you can kill zombies with 1 melee up to round 20 and then it gives you, 32% melee damage! in which you can kill zombies with 1 melee up to round 50! It costs 3,000 points each! - sryanbruen
Coupon Queen can give you a discount of 50% off everything including other perks, weapons, mystery box etc. However, it costs 9,000 points and is the most expensive perk you could get. - sryanbruen
Double points forever... - laci9V 2 Comments
You got a minigun. It's cost 5000. - laci9
Cost is 2000 and its color scheme is orange and red with a guy running on fire for a logo. What it does is reduced damage from exploding enemies and walking on fire(hence the name) finally if a zombie touches you there's a small explosion that mainly catches them on fire(making them weaker).
- Turns Grenades Into Wine Bottles (Like Perka Cola bottles)
- Each of the bottles have one attribute (which are all different)
- Fire( Burning) Air (Jet Gun affect) Acid (Also Burning) Possesion(makes all zombies go after one area/ zombie)
- Cost is 1500 for each buy (can buy multiple time if out of bottles)
- Each Time bought it will spawn a nuke (you don't have to pick it up)
- Only one nuke per round
Costs 3000 points. Your grenades disappear, and every 15 seconds, you can throw a fireball, which is a contact explosive. It deals damage equal to a frag grenade. Also, when you are downed, a wave of fire bursts out and scorches zombies around you.
Increases your bullet damage and allows them to pass through certain materials. It also makes your
bullets to travel as far as sniper bullets
Allows you to boost jump or jump higher
Ads quicker, increases hip fire accuracy by 30%, reduces recoil and idle sway completely, auto aim for the head instead of chest, you are able to hip fire while sprinting, zombies you ads at will move slower.
It is the exact same as Mule-Kick but it's gives you four weapons instead of 3, this means it will cost an extra grand at 5000 points.
When you get hit in the water, all zombies in water dead by electic
Cost - 2000
When ever you get the perk you walk and makes an earthquake.
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