Best Super Mario Galaxy 2 World 5 Galaxies
Here are the best galaxies in Super Mario Galaxy 2's fifth world. Vote on the list to determine the order, and so with that being said here is the list.Space Storm is a unique one in this game. Both missions are amazing but in different ways. The first one has a factory theme as you cross factory-themed galaxies and electricity, leading Bob-ombs to blow up cages and other obstacles. I love it.
But the second star takes the cake as we revisit an even more epic version of Buoy Base Galaxy, climbing a tower. Overall, I clearly adore this galaxy as well.
Shiverburn Galaxy is more or less a more gimmicky and "improved" version of Freezeflame Galaxy from the original, as it really does blend fire and ice a lot in its mission. From meteors falling on ice to create lava puddles, or vice versa, to transforming a fire planet to ice, and even fighting King Kaliente's son, Prince Pikante.
Unfortunately, that's the only real mission in this galaxy, so much potential got scrapped. The other missions are just ice skating and more ice skating. But for what it's worth, it's an amazing galaxy.
Slipsand Galaxy is a galaxy not many like due to the desert setting, and to an extent, I agree with that. I personally am a little more forgiving when it comes to desert levels, as I like a lot of desert tracks in Mario Kart, and Dusty Dune Galaxy was a pretty fun galaxy from the original game.
With Slipsand Galaxy, there's one mission I don't like, and one I do. The first one is pretty annoying with the sand that slides too fast and makes it difficult to jump and traverse the planets. But the latter has some ruins and a much better version of the Sandbird from Super Mario Sunshine, so to be fair, I'm okay with this galaxy. One really fun mission and one a little annoying mission. It's a decent galaxy.
If I'm completely honest with you guys, I think Boo Moon Galaxy might be my favorite in the entirety of Super Mario Galaxy 2. A ghost level that's incredibly fun and has two main missions instead of one, both of which are super fun and different from each other.
The only part of this galaxy that is pretty annoying is the starting planet, where you're walking inside a dark labyrinth. It's easy in the first mission but a nightmare in the second mission. But everything besides that is just amazing.
For the first mission, we're on a swampy planet where we must traverse using snake blocks. The ground then halfway through bends so that gravity alters, and it's just super fun. We also collect star chips on a flat moon area and then silver stars on an area where you must ground pound a switch to lift half of the stage. It's super fun.
The second mission has you traversing a mansion using the Boo Mushroom, and it's even more fun as the Boo Mushroom is my favorite power-up in Super Mario Galaxy overall, even more than the Red Star. Overall, I love Boo Moon Galaxy wholeheartedly!
Hands down the most unique of all World 5 Galaxies in any Super Mario Galaxy game, possibly any Mario game as well. The platforming is something you'd expect from a normal level, but this one really took a step and made an epic Bowser Jr. level.
The starting planet has us visiting the broken bits of Megahammer, the last boss we fought two worlds prior. Then we use cannons and cloud flowers to traverse planets. The boss battle is also really unique. Even though it only takes two hits to defeat, it has some real difficulty, especially in the latter phase when it grows tall!
Overall, I'm a little skeptical if I like this over Bowser Jr.'s Fearsome Fleet, but nevertheless, I love it!
A successor galaxy to Wild Glide Galaxy from World 2 where you control Fluzzard as you race from start to finish using motion controls. It's pretty meh. The motion controls work, but not when trying to aim for that third gate at all. And to be honest, I don't like the setting at all. At least Wild Glide had a beautiful jungle theme to it, whereas this one has a more artificial approach. It's pretty meh.
Rightside Down Galaxy five worlds before this was a fun galaxy that used the gravity gimmick quite decently. But Upside Dizzy in World 5 is in every way an improvement over it. The gravity gimmick is used in much more unique ways, such as having elevators that hold gravity down, but outside of it, the gravity points down. It's a lot more fun.
To be honest, I also just prefer the overall atmosphere as it feels a bit darker, so clearly, this is better. It's a pretty fun galaxy.