Top 10 Changes that Should Be Made in an Among Us Update
You really have to be sure about your stage and impostor settings because you can't change them in the lobby for some reason.
You can change the number of impostors, but I'm not sure why you're not able to change the map.
The impostor idea is okay, but the map would be horrible. Imagine wanting to play a certain map but ending up on a different one.
I think they are working on this. It would definitely be cool, so you don't have to play with idiots, and you don't need codes unless you just want to play with randoms.
We need this to make friends, follow people, and whatever. Plus, it would help eliminate cheaters.
I agree with this. I've met a few nice people online, and it would be so cool if I met them again.
The Detective Role: You will appear with a green screen instead of blue or red when you get this role.
HOW THIS ROLE WORKS: The Detective role doesn't need to do tasks, but they can watch people and see if they're the impostor or not. Sometimes, when an impostor vents, a small exclamation mark circle will pop up in the direction where the impostor vented for 1 second. They can also check who's dead and who's alive, making it easier to report bodies.
There is a 5% chance the small exclamation mark circle will pop up because it's too powerful to find the impostor too easily.
Yes! This would be so useful! The only time you play Among Us with your friend is on call, and you might accidentally cheat, which would ruin the fun.
They really need to add this. I'm tired of playing with fun people and never seeing them again once I leave.
This would be really fun. They would need more colors, and who knows, we could have 4 impostor games. I'd say 16 is the max number.
The limit should be 20 at max so that stack kills aren't as much of an instant win.
Then we could actually have a fair three impostor game.
This would be nice for people who don't use mods. However, the minute they drop an update, mods are going to be tweaked to remove the punishment. I have an advanced Android mod, and it removes the leave penalty, so obviously they can mod it.
This is the most irritating thing, and right now there's nothing they can really do. But when there's an actual punishment, people are less likely to do this in the future.
Great list. These sound like very good ideas.
Every server I join has way too long discussion and voting times. I just want to have a filter to find servers that have 15s discussion time and 30s voting time.
Tan, gray, and fortegreen would be cool playable colors in the game.
Also, I think a colorblind support mode would be helpful. The host can activate this, and colors hard to distinguish for colorblind players can't be selected.
I don't get why they didn't add both Coral and Olive.
Sorry guys, I had to add this. I tried introducing my dad to Among Us, but every online server I played was toxic with cursing everywhere. So I did freeplay, but it was boring because the dummies don't move or do anything in general.
Yes! They are lifeless and make the game nothing like the real one. It needs to be more like practice mode.
Also, add the feature where you can change the role of the dummies.
If it's been a while, the body could turn grayish. It doesn't have to be gory, but something to provide more information when someone reports. It's another thing that impostors could lie about, too.
Wow, I've never thought of this! This would be great and interesting.
Um, maybe. I think that may make it a little easy.
There are proximity mods, and I have to say they are really fun. I think they should add it to the actual game.
That way, instead of using an emergency meeting with everyone, you could do that on the fly.
If you play Skeld a million times, you know the layout inside and out. What if it switched up every so often to keep things interesting?
They are doing this with the new map.
My idea for this one: The Medic can't do tasks or vote (they can still chat though), but they can revive someone who is dead (only once. After that, they can't use it anymore). They can still get killed.
Also, the person who gets revived can only be someone who was ejected. People who were killed by impostors can't be revived since they already know who the impostor is.
I think that if the body has been dead for a minute or less, the medic should be able to spin a wheel to see if they can heal a player. The host can control how many medics and how many times a medic can heal.
However, the player coming back to life is still unable to talk, so they can't reveal who the impostor is.
This can help impostors come up with plans to win, so yes.
Yes. So that I can stop joining random lobbies and finding out that it's hide and seek much later.
The crew must finish tasks while running away from zombies. The undead will have dirty, broken suits and will hide in vents, being able to bite players and turn them into zombies. They would be unable to sabotage.
That would be interesting, but this would have to be a setting thing like visual tasks. You should be able to turn it off and on.
This could be an interesting dynamic and could make cutting the lights not as powerful.
Only if they are also impostors or if they choose, they will be forced to become ghosts.